Unity/C# Developer

2 weeks ago


Bucharest, Bucureşti, Romania Avantaj Play Full time €40,000 - €80,000 per year

Requirements Must have: Cerințe: Experiență practică demonstrată în Unity și C#, inclusiv în dezvoltarea de jocuri VR (avantaj). Cunoștințe solide despre optimizarea performanței în Unity, inclusiv experiență cu LOD (Level of Detail), occlusion culling și batching. Experiență în utilizarea Unity Physics Engine și implementarea mecanicilor bazate pe fizică. Familiaritate cu sistemele de input VR (Oculus SDK, OpenXR, SteamVR etc.). Experiență în networking multiplayer (Photon, Mirror, Netcode for GameObjects – avantaj). Cunoștințe despre shaders și materiale în Unity (Shader Graph, HLSL – avantaj). Abilități de debugging și profiling utilizând Unity Profiler, RenderDoc, Deep Profiling etc. Experiență în integrarea și gestionarea third-party plugins în Unity. Capacitatea de a lucra într-un mediu agil bazat pe metodologii Scrum. Experiență în utilizarea unui sistem de versionare (Git). Abilități excelente de lucru în echipă, atenție la detalii și capacitatea de a soluționa probleme în mod autonom. Abilități bune de comunicare și documentare pentru a facilita colaborarea interdepartamentală. Requirements: Proven hands-on experience with Unity and C#, including VR game development (a plus). Solid understanding of performance optimization in Unity, including LOD, occlusion culling, and batching. Experience with Unity Physics Engine and implementing physics-based mechanics. Familiarity with VR input systems (Oculus SDK, OpenXR, SteamVR, etc.). Experience with multiplayer networking (Photon, Mirror, Netcode for GameObjects – an advantage). Knowledge of shaders and materials in Unity (Shader Graph, HLSL – a plus). Strong debugging and profiling skills using Unity Profiler, RenderDoc, Deep Profiling, etc. Experience integrating and managing third-party plugins in Unity. Ability to work in an Agile environment following Scrum methodologies. Experience with version control systems (Git). Excellent teamwork skills, attention to detail, and the ability to solve problems independently. Strong communication and documentation skills to support cross-departmental collaboration. Responsibilities: Responsabilități: Dezvoltarea și optimizarea funcționalităților jocului în Unity, utilizând limbajul de programare C#. Implementarea mecanicilor de gameplay în conformitate cu specificațiile Game Design-ului. Integrarea elementelor grafice, audio și de animație în Unity. Dezvoltarea și optimizarea interacțiunilor VR pentru o experiență cât mai fluidă și imersivă. Crearea rapidă de prototipuri pentru testarea conceptelor noi de gameplay. Asigurarea compatibilității și optimizarea jocului pe diverse platforme VR, Console. Scrierea unui cod clar, modular și ușor de întreținut, respectând principiile OOP (Object-Oriented Programming) și SOLID. Utilizarea instrumentelor de profilare și debugging pentru a diagnostica și îmbunătăți performanța jocului. Lucrul cu sisteme de UI din Unity (UI Toolkit, Canvas, TextMeshPro etc.). Utilizarea și dezvoltarea de scriptable objects pentru gestionarea datelor jocului. Colaborarea activă cu echipa de Design și QA pentru testare și optimizare. Documentarea clară a sistemelor dezvoltate pentru a facilita întreținerea codului pe termen lung. Responsibilities: Develop and optimize game functionalities in Unity using C#. Implement gameplay mechanics according to Game Design specifications. Integrate visual, audio, and animation elements in Unity. Develop and optimize VR interactions to ensure a smooth and immersive experience. Quickly prototype new gameplay concepts for testing. Ensure compatibility and optimize performance across various VR and Console platforms. Write clean, modular, and maintainable code following OOP and SOLID principles. Use profiling and debugging tools to diagnose and improve game performance. Work with Unity's UI systems (UI Toolkit, Canvas, TextMeshPro, etc.). Use and develop scriptable objects for game data management. Actively collaborate with the Design and QA teams for testing and optimization. Clearly document developed systems to support long-term code maintenance. Responsibilities: Develop and optimize game functionalities in Unity using C#. Implement gameplay mechanics according to Game Design specifications. Integrate visual, audio, and animation elements in Unity. Develop and optimize VR interactions to ensure a smooth and immersive experience. Quickly prototype new gameplay concepts for testing. Ensure compatibility and optimize performance across various VR and Console platforms. Write clean, modular, and maintainable code following OOP and SOLID principles. Use profiling and debugging tools to diagnose and improve game performance. Work with Unity's UI systems (UI Toolkit, Canvas, TextMeshPro, etc.). Use and develop scriptable objects for game data management. Actively collaborate with the Design and QA teams for testing and optimization. Clearly document developed systems to support long-term code maintenance. Company: Căutăm Unity dezvoltator ce va fi responsabil de dezvoltarea și optimizarea funcționalităților jocului utilizând Unity și C#. Acesta va implementa mecanisme de joc, va integra elemente grafice și audio și va asigura performanța optimă a jocului. Va colabora îndeaproape cu echipele de Game Design, UI/UX și Art pentru a transpune viziunea echipei în realitate. De asemenea, va contribui la mentenanța și scalarea codului, asigurând conformitatea cu cele mai bune practici din industrie. We are looking for a Unity Developer who will be responsible for developing and optimizing game functionalities using Unity and C#. You will implement gameplay mechanics, integrate visual and audio elements, and ensure optimal game performance. You will work closely with the Game Design, UI/UX, and Art teams to bring the team's vision to life. Additionally, you will contribute to code maintenance and scalability, ensuring compliance with industry best practices



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