Computer Graphics

2 weeks ago


Bucharest, Bucureşti, Romania ARNIA Full time 40,000 - 80,000 per year

We're looking for skilled CG Engineers to enhance and maintain 3D rendering and tooling pipelines that power our visual production. You'll work with Python, C#, and Maya plugin development, along with familiarity with LXFML/LDD workflows.

You'll tackle challenging problems, improve existing systems, and have a direct impact on production efficiency and quality.

CG Platform Team – As a Platform Developer in CG Platform Team:
What You'll Do:

Assess and maintain the rendering pipeline (LXFML 3D scenes V-Ray/PoutRay on AWS ThinkBox

  • instruction images).
  • Keep AWS-based rendering systems operational.
  • Reverse-engineer undocumented workflows and stabilize fragile pipelines.
  • Understand and document how the client models become instruction images.
Required Skills:
  • Python expertise (primary codebase).
  • AWS cloud architecture knowledge.
  • 3D pipeline understanding (file transformation, scene building, rendering).
  • Crisis management mindset – keeping systems alive no matter what.
Nice-to-Have:
  • Maya scripting/plugin experience.
  • V-Ray/PoutRay rendering knowledge.
  • C# for future refactoring.
CG Tooling Team – As a Tools Developer in CG Tooling Team
What You'll Do:
  • Maintain the Python Windows desktop application that imports LXFML from LDD.
  • Support and improve the plugin that constructs scenes and exports to multiple destinations.
  • Ensure stable asset import/export from multiple sources.
  • Integrate workflows with cloud services.
Required Skills:
  • Maya plugin development experience.
  • Python desktop app development (Windows).
  • 3D asset pipeline understanding.
  • Cloud services integration (not optional).
Nice-to-Have:
  • C# knowledge.
  • LXFML/LDD workflow familiarity.
  • Prior experience with complex 3D asset import/export pipelines.

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