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Game Artist
2 weeks ago
About the role
We are looking for a Game Artist (Generalist) to join our game development team at Arnia Software.
You will be the creative force behind a series of small, joyful minigames designed for kids. These games are built using web technologies and run inside a React Native app on a wide range of iOS and Android devices.
As the dedicated artist on the team, you will bring visual clarity, personality and polish the games. You will craft the art, animation and effects that make gameplay feel satisfying and fun. Most of our games will be 2D, but some may include simple or stylized 3D elements, therefore flexibility is a plus.
Responsibilities
- Create high-quality game art: characters, props, environments, and UI for 2D games (and occasional simple 3D).
- Design and animate characters, objects and UI using rigged or frame-by-frame methods (e.g., Spine, DragonBones, sprite sheets, Lottie).
- Develop particle effects and gameplay "juice" (sparkles, impacts, trails, bursts) using effects systems in , Phaser, , or custom tools.
- Collaborate with developers to ensure smooth integration of assets and strong performance on low-end mobile devices.
- Define or support art direction for each minigame while ensuring consistency with a clean, kid-friendly style.
- Optimize assets for performance and file size (texture atlases, compression, memory constraints).
- Participate in early prototyping by producing quick concepts, temporary assets and rapid iterations.
Technical requirements
- Strong portfolio of 2D game art for mobile or web games.
- Demonstrated skill in 2D animation (rigged or frame-by-frame).
- Experience creating particle effects and visual feedback for gameplay.
- Ability to work in a stylized, clean, kid-friendly art direction.
- Experience preparing assets for real-time engines and collaborating closely with engineers.
- Understanding of performance constraints for mobile devices: sprite sheets, texture atlases, draw calls, file size, memory.
- Experience with basic shader work for simple VFX.
Comfortable working in fast-moving, small, cross-functional teams.
Collaborative and comfortable working in a small, fast-moving cross-functional team.
- Pragmatic: you know when to polish and when to deliver lightweight assets for rapid gameplay experimentation.
- Passionate about creating playful, engaging, and accessible games for all devices.
- Excited by both creative artistry and the technical craft behind game visuals.
Nice to have
- Familiarity with 3D tools such as Blender, Maya, or Cinema4D.
- Experience setting up asset pipelines, export workflows, and versioning strategies.
- Knowledge of performance profiling and optimization for 2D/3D web games.
- Experience creating or tuning basic shaders or materials for VFX.
- Familiarity with Phaser, , , or similar web-based game frameworks.
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relocation package
flexible working hours
job rotation
performance bonuses
learning through Arnia Academy
attractive projects
trainings
international work experience
referral program
medical benefits
competitive compensation packages