Software Engineer
22 hours ago
About the Role:
As a Software Engineer for Build & Artifact Engineering, you are a hands-on implementer of the foundational toolchain for our embedded software
development. You will be responsible for the hands-on development of our build systems, dependency management solutions, and integrated quality tools.
You will work within our "Code-to-Artifact" team to create a robust, efficient, and secure "factory floor" that enables hundreds of developers to build and test
complex software with confidence. You will translate user stories into technical tasks and implement high-quality solutions that directly address developer
pain points.
Key Tasks & Responsibilities:
Agile Team Participation: Actively participate in all team ceremonies, including sprint planning, daily scrums, and reviews to ensure alignment,
share progress, and gather feedback.
Build System Development: Design, develop, and maintain robust build systems using CMake and Conan.
Dependency Management: Implement solutions for managing complex C++ dependencies and integrating third-party libraries for various target
environments.
Tool Integration: Integrate and configure tools for static analysis (SAST), software composition analysis (SCA), and FOSS license compliance
into the build process.
Optimization: Proactively identify opportunities to optimize build system performance, resource utilization, and caching strategies to provide fast
feedback to developers.
Developer Support: Troubleshoot complex build, compilation, and linking issues, acting as a knowledgeable resource for developer support.
Continuous Improvement: Contribute to and maintain knowledge bases and internal best practices for build processes and development environments.
Professional Experience & Mindset:
Software Craftsmanship: A deep-seated belief in writing clean, maintainable, and well-tested code, treating even simple build scripts as
professional software.
Systematic Problem-Solving: A relentless, hands-on approach to diagnosing and resolving complex, low-level technical issues in compilers,
linkers, and build systems.
Developer Empathy: A genuine passion for understanding developer challenges and a commitment to creating a fast, reliable, and frictionless
build experience.
Continuous Learner: A proactive mindset to stay current with the evolving C++ ecosystem.
Required Qualifications & Skills:
You must be a software engineer with a passion for the complexities of building and delivering embedded software at scale.
Core Build & Toolchain Skills:
Build System Development: Strong, hands-on expertise in implementing scalable and maintainable build systems with modern CMake.
Dependency Management: Proven experience with C++ package managers, specifically Conan, including creating recipes and managing
binary packages.
Embedded Toolchains: In-depth, practical knowledge of embedded compiler toolchains (GCC/Clang), linkers, and debuggers.
Software Development: Strong programming skills in Python for tool development and a solid understanding of C++ to effectively support the
code being built.
Foundational Engineering Skills:
Software Design: The ability to apply core design principles (SOLID, DRY) and established design patterns to create maintainable tooling.
Version Control: Strong knowledge of Git and proficiency with modern branching and integration workflows.
Embedded SW Context: A background in embedded software development is highly desirable to understand the needs of the developers you
will support.
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