Technical Artist
3 days ago
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the most iconic entertainment brands – connecting hundreds of millions worldwide to the sports they love through a portfolio of industry-leading video games. Building on an incredible 30-year foundation, we are redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we are taking the largest football club in the world to new heights – and this is just the beginning With more opportunities than ever to create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC and welcome everyone to the club
The Role
As a Technical UI Designer you will create UI content for EA Sports FC game, partnering with game designers, programmers and artists to develop features in the game using the Frostbite engine.
Responsibilities
- Work with the team to structure, plan, estimate, and implement features that align with the game's goals, accessibility, and technical standards.
- Work with engineers, scripters, UX designers, and UI artists to implement UI features such as 2D and 3D layouts, menu logical flows, animations, AR, HUDs, and more.
- Use visual programming language to implement UI logic.
- Improve implementation based on feedback, design requirements, art, and creative direction.
- Report to technical directors and project managers.
- Have a collaborative and inclusive attitude.
Qualifications
- 3+ years of professional game development experience working with game engines.
- Implemented UI screens, widgets, logic, and data flows in collaboration with other game disciplines.
- Experience in rapid prototyping to test the feasibility of concepts, taking an idea from start to finish on your own.
- Experience polishing features to AAA quality and maintaining them throughout the production cycle, promoting best practices.
- It's a bonus if you have experience with other UI systems such as Unity UI, Unreal UI, ImGui, WPF, or Qt.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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